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Case Study: PixelMogul, A Simulation Game For iOS

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Are you a web designer or developer who dreams about creating a mobile game and bringing it to the app store? We have good news: Your road to the app store might be shorter than you think! And if you can recall your experience with ActionScript and the Flash platform from days of old, then you’ll even have a shortcut. Building a native app with Flash might sound weird at first. In this article, we will share some insights on how we built a game for iOS that is written entirely in ActionScript . 1 PixelMogul for iOS is completely written in ActionScript and built on Adobe’s Flash platform. ( View large version 2 ) First things first. Before getting to the technical aspects, let’s talk about general considerations that every game developer has to face, as well as some design decisions we were confronted with. Developer’s Dilemmas Android, iOS or Both?

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